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June 21st, 2006 |
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I spent 2 days on this and proud how I did it without pictures for inspiration, I've always wanted to draw a dragon and this is the first time I have actually tried. |
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| Comments |
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| Name |
Time |
| Stickman |
June 21st, 2006 |
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I like how the terrain turned out. I've always been fond of cliff scenes. The farm land with the lifestock looks great, too.
Your dragon seems to be at a 3/4ths angle in the world (based on the cliff's ground) but it's drawn from a sideview. You may be able to improve your perspective on drawings like this by practicing 3D shapes. Draw clyinders and (enlongated) cubes and pyramids and other shapes from different angles. The dragon's chest could be seen as a slightly tapered and enlongated cube, or a mishapen sphere, dependnig on the look you're going for. If you can draw that base shape at the right angle it will be easier to fill in the details and have the final product look right.
Remember: Gimpystick is for practicing. And practicing daily. Your practices are not necessarily Art with a capital A, and they most certainly should be precious. They're sketches, and practices. They can be quick and messy or very simple -- the point is to practice often and improve. Work on your weak points or things you want to improve at. Doing something big and complicated ilke a dragon overlooking a farm is great! But don't neglect practicing the basics so you can improve. If you make everything a big production you'll burn yourself out and won't be able to practice daily, which is the point of Gimpystick.
I'm going to be a big advocate for practicing things from life. If you can set something in front of you, all the better. If you can't, get a picture of it and draw from that. Drawing from life teaches you how things look, how things overlap, where details are, and all kinds of neat things. Drawing from your imagination and memory gets all the more easier the more life drawings you make. |
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| Name |
Time |
| Lekaylea |
June 22nd, 2006 |
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Hi.
I think that you've really picked up the very basics of art, and are ready to get neck deep into the more challenging and frustrating aspects of it.
The first thing that caught my eye was the dragon. The landscape, for the view you are working with, looked fine to me, but the dragon had a few flaws that I think could be worked out with some simple, but tedious, practice.
The first aspect is the level of detail that you're workin on with the dragon. This is a good start, with the scaling, but I would work more on the level of detail with the outlining first. The basic structure of the dragon could use improvement. A good way to improve this would be to take a real animal, either human, cat, dog, horse, or something of that nature, and learn how the bones fit together, and how the skin and muscle keep those bones together. With your dragon, you have skin without the muscle and bone structure that would feasibly let the beast exist.
If you look at the forelegs, you will see how the lines are very straight to the elbow, and then straight again to the paw. This isn't something that would occur in nature -- fantastic worlds or otherwise.
I would study horss in particular, they make an excellent base for dragonic structure, and let you build bone and muscle suitable for a dragon. Once you have that understanding I would work with lizard pictures, and merge the two.
Giraffe are also good, as you can study their necks for the neck of the dragon.
If you wanted to have some fun with that exercise, I'd combine/merge aspects of all three beasties to make a chimera.
I hope this hasn't been too harsh, but I do think you have potential, but potential takes a lot of painful work to make into something more than just potential.
If you have any questions, ask away, and I'll happily answer them.
Good luck. |
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| Name |
Time |
| Nycteris |
June 24th, 2006 |
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I totally agree - horses (strangely enough) make good studies for dragons. But drawing shapes in 3D is probably the best sketching to start with.
Great start here - that cliff really looks high! |
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